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HyperX Cloud Alpha Air Review: Open-back and budget-friendly
The Cloud Alpha Air is light, comfortable, and it sounds very good. It doesn't seem to work with HyperX's Ngenuity software, but you shouldn't need that to use this headset.
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HyperX has decided to toss its hat in the ring of open-back gaming headsets with its newest, the Cloud Alpha Air. It's definitely not the first open-back headset we've seen in the past few years — others include the $200 Corsair Virtuoso Pro, the $180 Turtle Beach Atlas Air, and, of course, the $900 Audeze LCD-GX. The Cloud Alpha Air is at least somewhat budget-friendly at just $149.99.
The Cloud Alpha Air is a wired over-ear open-back gaming headset designed for comfort and immersion. It features dynamic 40mm drivers with a frequency response range of 20 - 20,000 Hz and a special "HyperX Bass Tube" to keep the low end present without compromising the open-back design. And, like other HyperX headsets (which are some of the best gaming headsets we've tested), it's extremely lightweight and easy to wear for hours at a time.
The Cloud Alpha Air is a wired over-ear (circumaural) open-back headset with a detachable boom microphone. It has large, plastic oval-shaped earcups with metal grilles attached to a padded steel headband. It's a fairly lightweight headset — HyperX has its weight listed at 9.6 ounces (272g) without the boom mic attached (the boom mic is listed at approximately 0.42 ounces / 12g), but we found the headset weighed closer to 10 ounces (283g) (the boom mic, however, weighed closer to 0.07oz / 2g), and came in at just under 10.6 ounces (300g) with both the boom mic and cables attached. This still makes it one of HyperX's lightest headsets — slightly lighter than the HyperX Cloud Stinger 3 Wireless and Turtle Beach's Atlas Air open-back headset.
The Cloud Alpha Air's earcups are pretty roomy, with thick memory foam padding covered in soft ultrasuede material. The earcups tilt and swivel a little, but they're not as flexible as the earcups on many gaming headsets — and they don't swivel flat. The headset features a steel headband with leatherette-covered padding at the top and metal-reinforced yokes, so that explains the rigidity. The earcups are independently height-adjustable, with about an inch of extension for a maximum inner headband measurement of approximately 12 inches (300mm).
I found the Cloud Alpha Air to be very comfortable, despite the headband's relative rigidity, since the whole package is pretty lightweight and well-padded. However, I can see users with larger heads having problems with the top of the headband, as the padding did press on my crown slightly.
This is a wired headset, so there aren't a lot of ports or on-ear controls. The left earcup has two 3.5mm jacks, one for the detachable boom mic and one for the primary audio cable, as well as a microphone mute button, and the right earcup has a volume wheel.
The Cloud Alpha Air is wired, but the wires are detachable, and it comes with everything you need in the box to plug it into various devices. The main cable is a standard 4-foot (1.2m) 3.5mm, and it comes with two extension cables: a 4.5-foot (1.37m) 3.5mm to USB-C extension (with a USB-C to USB-A converter attached) for plugging it into a PC or console, and a 3.5-foot (1m) PC extension cable with separate audio and microphone jacks. That gets you about 8 - 8.5 feet of cable when you're plugged into your PC, which is decent — though I would personally prefer single long cables instead of the extension system, as the extension system means there's a weight (where the cables connect) in the middle. The cables are braided and seem high-quality, if a bit heavy. The headset also comes with its detachable boom microphone in the box, as well as a thick drawstring carrying bag for keeping everything together.
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