// KOTAKU — GAMING
How To Get A Sleeping Bag In World Of Warcraft: Forever
If you’ve been partying up with others in World of Warcraft: Forever, you’ve probably seen a weird sleeping bag item being used by your teammates. You may have even been encouraged to use it yourself, and gotten a little EXP boost for your trouble. Now, having snuggled up in the sleeping bag with four of your dungeoning buddies, maybe you want this nap device for yourself and your own leveling journey. I am here to tell you how to get it. The journey is not without pain and sacrifice.
The Cozy Sleeping Bag is an item first introduced in WoW‘s Season of Discovery. It has unlimited uses on a one-hour-long cooldown. When you use it (the cast takes 15 whole seconds), you place a sleeping bag on the ground. If you stand still on top of it, your character will lay down after a few seconds and take a nap. In this state, you’ll gain a stack of a buff once every minute up to three stacks, with each stack giving you a 1-percent bonus to EXP earned that lasts through death, for two hours. So in total, you spend a little over three minutes to receive a 3-percent bump to EXP gained for two hours. The best part is that you can share this with your party members, so one sleeping bag will give your whole group a buff if everyone takes a nap together.
That said, given how long it takes to obtain, it’s…kind of a worthless reward. You’ll spend about the same amount of time you save in leveling just running all over the place to obtain the bag in the first place. It’s not a toy, so it takes up a precious inventory slot, too. That said, you do also get a 12-slot bag from the questline, which feels truly luxurious early in the game. And you can use this as an opportunity to pick up a bunch of useful flight points you’ll be happy to have later. As Horde, I grabbed flight points at places like Grom’gol, Booty Bay, Tarren Mill, Sunrock Retreat, and Hammerfall. I also did the early steps of this quest simultaneously with getting the Night Watchman’s Torch, which helped “save time” (if you can call any bit of this time-saving).
You’ll need to be at least level 14 to start this quest. Be warned, you will end up running into high-level areas to finish this, and will probably die a lot in the process. My general tip for this is to stay on the main roads whenever you can, as monsters tend to avoid them. However, some areas (like Stranglethorn Vale) will have monsters that will aggro you from off the path, and other places you’ll run through are PvP zones, so you may have to improvise. Just don’t be deceived into thinking that cross-country hikes are the best idea.
The first two steps are the only ones that are different depending on whether you’re Alliance or Horde. Both factions will have to complete both steps, just in reverse order from one another.
Alliance will start in Westfall. For Horde, this is your step two, so be prepared to come back to this momentarily. In Westfall, head for coordinates 37, 50 (you can see coordinates in the top right corner under your minimap, no add-ons required). Alliance can easily reach here from Stormwind as part of their normal questing journey, but Horde have a rougher time. Take the zeppelin from Orgrimmar to Stranglethorn Vale, then go north from Grom’gol through Darkshore and turn west when you can to Westfall. Beware, because Stranglethorn is full of high-level monsters that will aggro you if you breathe within a mile of them, and Darkshore and Westfall are full of Alliance NPCs. You can also swim the shore from Grom’gol up to the Westfall beach, if you prefer.
You’re looking to get to the middle of the Alexston Farmstead just southeast of the Gold Coast Quarry. There are a bunch of harvester enemies running around that may make things difficult, but if you can get clear of them you can interact with a Nailed Plank in a burnt-out cart. Alliance will pick up “…and that note you found” and Horde will get “Stepping Stones.”
Horde, you’ll start with this next step. Alliance, this is your step two. This one is in